Remote control dice are often insufficiently loaded to create certain outcomes. For example, one of the bottoms or tops of the dice could be made to drill out.
It is a form of cheating that requires a certain amount of skill and practice to execute. However, it can provide an opponent a huge advantage. It can also weaken the idea of exploration in the game.
1. Deployment Options
The most important thing to be aware of when planning your next deployment is the units that the enemy reserves. In the event of your mission, you may not be able to get LOS for each of them. However, you must plan to be prepared for the event that they decide to deploy at the very least one in their rear arc. This type of unit could hinder an alpha strike if it’s not centrally placed.
To stop this from happening, put in place all your models centrally and make the most of the threat-making capabilities of each one it is better to be an obstacle on the enemy’s side than to not. Be cautious about taking the initiative in the absence of a need. It will cost you the whole turn and could make it impossible to utilize your reserves later on in games.
It is recommended to combat this by using a huge variety of weapons that have high power and high count, such as Vendettas (high-power and high-count weaponry), AC/HB Baal Predators (high-power weapons with high counts) Longfangs (high-count weapons) as well as Havoc Squads. These weapons can be used to fire high volumes at a range, and are the most dangerous threat to the enemy’s units. This is especially relevant to armies well-known for their shooting capabilities, like Dark Eldar or IG. However, even footsloggers such as the HB Havoc Squads and rifleman dreads can pose a significant risk if they are placed on the board early in the game.
2. Distances to be measured
It’s rarely possible to beat your opponent to the punch. But, there are many times when it is possible. If you notice a Furioso Dreadnought emerging from the pod from an in-between distance, it’s best to take it on. It’s not a safe move but it’s input randomness that your opponent is unable to be able to anticipate (unless they were anticipating a pod drop, which would be prohibited in a game setting).
Of course, you can even go further than this. For instance, using our top-selling Lucky Mercury Loaded Dice, you can control the exact dice pips which result from each roll. The three-dimensional rhombohedron is embedded within the dice and the mercury is used to seal it, instead of iron powder. This allows you to be in complete control of the dice with only one strike. This is a great way of ensuring that you always have the odds in your favor.
3. Defensive Techniques
In a well-played game, players will consider the movement of their stacks and try to influence it. It is also crucial to think about defensive tactics when attempting to attack the territory. For instance, if you’ve got several ground units of different power levels and you suspect that the Allied player is going to deploy a large number of multi-power units in order to defend the territory, you may decide that it’s worthwhile to put in defensive profiles so you don’t get hit as hard.
4. Fast Deployment
Dice control is an extremely physical skill that takes hours and hours of practicing to master. Even the most disciplined controlled shooter acknowledges that their skill can sometimes be impaired by physical conditions or fatigue.
There are, however, simple solutions that you can use to increase the odds of your dice-based game going in your favor. One of these solutions is the most popular Lucky Mercury Loaded Dice. Mercury is used to replace iron powder in these dice. The mercury can move freely, allowing you full control of every roll. They are also referred to as fixed dice, or loaded dice craps.